I think the first thing to work out is exactly how much you want the character to change the gameplay.Īnother idea I quite like the idea of is an item a bit like abbigail's flower. Though if what dragon says is true then the character concept is common (i'd believe it, reversal of the norm is a common character trait for mods.) I think the shadow creatures are hard coded rather than character coded, but if the trigger percentages are character based it would be plausible. You start to lose health and have monsters attack at max sanity. I think fitting the theme of the game would be keeping the sanity drain on things normal, but reversing the effects of sanity loss. My interest is piqued, I was actually just going through to look for guides to make my own character, so (attempting to help) helping on this would be a good exercise!
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